Any weird/controversial opinions? I’ll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi’s tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn’t have.

I’ll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.

  • tal@kbin.social
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    1 year ago

    I don’t really see how doing first-party development and acquiring third-party IP is functionally different. Nintendo still isn’t going to release a Zelda title on other platforms.

    Maybe there’s a human psychology element there – if a title already was available across platforms, I feel like I “lost” something. With a first-party title, I never had it in the first place. Humans do have loss aversion, are more upset about losing something then not getting it in the first place.

    But it seems to me that any rational economic restrictions on acquiring third-party IP to do exclusives should also apply to first-party development.