• brian@lemmy.ml
      link
      fedilink
      arrow-up
      11
      ·
      3 months ago

      Agreed. There’s a reason there’s an entire genre of mobile games doing exactly that

    • Miss Brainfarts@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      3 months ago

      How about when the number goes up and has a real-time effect on the world you play in, showing you the fruit of your labour growing as you progress further and further?

      • ryven@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 months ago

        I mean that sounds nice, but honestly I don’t “progress” nearly as much as I “faff about” so stuff like XP lets me have the illusion of progress while I spend 30 hours roaming around the starting area looking for collectibles. I’m not sure what a real-time effect on that would look like.