So, a friend of mine and I just went two for two on frustrating experiences:

SP Interception is just frustrating for the two of us. We struggle to clear all the gits from the capture points between their high health and constantly streaming in. In general we can each take and hold a point then potentially hold a third long enough to gain the lead. However, the Acolyte then spawns in and annoys us long enough to lose the lead, mostly through trolling with their abilities.

I have a Kuva Lich and my friend has a Sister of Parvos as our On Call Crewmen but neither of us have put any work into optimizing them, they’re both just more-or-less the first thing we spared rather than killed. I also summon Kahl and his support units while my friend calls Ancient Healers (they prefer a different Air Support).

I know my Lich isn’t optimal, it uses one of the less impressive Kuva variant guns, the Quartakk, and only has one power that’s noticeably helpful: their version of Hollowed Ground. Their SoP Crewman is similarly unimpressive but I don’t recall the specifics. Both of us need better help. So, what should we be looking for in terms of the best support for SP missions?

  • Dystopia@dormi.zone
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    3 months ago

    I like to mod my On Call’s weapon with some form of status CC. They’re normally pretty strong on their own but it can still help with slowing down enemies. Normally it would be something like Radiation + Cold so enemies will target each other instead of trying to take an objective in Interception and Cold is the only CC status effect that works through Overguard.

    • Halasham@dormi.zoneOP
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      3 months ago

      Smart move!

      I like to use Gyre for tough missions so Shock procs CC everything for me. I’m going to have to put some effort into my new Elite Crewman, ATM they’re using my Kuva Ogris which is set up for Arbitration. Considering giving them my Tenet Cycron so they can spread Viral+Radiation

      Or I’ll just farm a Tenet Arca Plasmor and kit it out for them.