Looks much better.

        • ChamrsDeluxe@lemmy.worldOP
          link
          fedilink
          arrow-up
          8
          arrow-down
          1
          ·
          5 months ago

          I gave it a base coat of textured paint, used acrylics and different weathering techniques to give it more texture and depth. Added a rust effect as well. The rust color is a little off from how it normally looks.

          Might just be the fact it’s plastic.

          Used the same techniques on this one as my other helmets and projects.

          https://imgur.com/gallery/FgjXBOe

          I like the grimdark aesthetic so that’s normally what I go for.

          • ChamrsDeluxe@lemmy.worldOP
            link
            fedilink
            arrow-up
            4
            ·
            5 months ago

            I will agree it needs a touch more work tho. Needs a bit more “grime” and dirt. Darken up the low spots a bit more.

            • jacobc436@lemmy.ml
              link
              fedilink
              arrow-up
              3
              ·
              5 months ago

              That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!

              • ChamrsDeluxe@lemmy.worldOP
                link
                fedilink
                arrow-up
                2
                ·
                5 months ago

                That’s actually where I learned some of my process as well as my friend who showed me how to do this.

                Honestly looking at it in person it looks so much better than this image.

                I am definitely going to darken the low spots to make the relief show up better.

            • jacobc436@lemmy.ml
              link
              fedilink
              arrow-up
              1
              ·
              5 months ago

              That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!

            • jacobc436@lemmy.ml
              link
              fedilink
              arrow-up
              1
              ·
              5 months ago

              That’s what threw me off at first, the bottom is very nice. I think some grime and darkness in places, maybe even corrosion would give it some life. It looks too “new” you know? Almost like a 3d model. I think if you could make the raised portions more defined (with shadows via airbrushing, doesn’t need to be a physical change) it would make the helmet more defined. If you haven’t seen that one Mythbuster detail models, I highly recommend giving Adam Savage’s YouTube channel a watch!

  • Rosco@sh.itjust.works
    link
    fedilink
    arrow-up
    6
    ·
    edit-2
    5 months ago

    … I prefer the top one better, more interesting to look at. I do like what you did with your other helmets though, your great helm looks sick.

    • ChamrsDeluxe@lemmy.worldOP
      link
      fedilink
      arrow-up
      3
      ·
      5 months ago

      Thanks! Can’t wait until I can paint my new helmet too. Gotta wait until I am done with the last few modifications though.