• RightHandOfIkaros@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    3 months ago

    Honestly, most people who make cheats were also previously developers for anti-cheat software.

    While I agree that anti-cheat software is spyware, server side moderation by humans would be incredibly costly on the company.

    My vote is to just not have official servers for games anymore. Package the dedicated server files with every client and let the people playing the game host their own servers. Problem is solved twofold: server-sude moderation is now much more viable, and server hosting costs for the developers is eliminated.

    • MomoTimeToDie@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      7
      ·
      3 months ago

      While I agree that anti-cheat software is spyware, server side moderation by humans would be incredibly costly on the company.

      It would also do a poor job at quickly responding to cheaters. Which is fine in some games, but in more competitive titles, the difference between a cheater getting caught in a round or two and a dozen or so is a big deal, with how many people had games effected.

      My vote is to just not have official servers for games anymore

      Nah, official servers are great for anything competitive, since they provide a single definitive competitive ladder and player base. Nobody gives a fuck about challenger rank 1 on Joe schmoe’s home server where it’s him and his buddies from school. Not to mention how difficult 8t would be to balance a game with next to no data to use.

      • Sethayy@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        2
        ·
        3 months ago

        Imagine being this balls deep in propaganda, like yeah and you’re not cool unless you have an iPhone 15 and Gucci belt type vibes