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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Right, now get a borderline computer-illiterate person to connect to your network, ensure their firewall isn’t misconfigured to block all incoming traffic (with TeamViewer, this configuration would still work because the device just connects to the TV server) and open and set up a completely separate screen sharing program.

    I know none of these steps are difficult if you have any idea what you’re doing, but I’ve met plenty of people who would most likely need assistance going through the motions. Funnily enough, the best way to do it remotely would probably be to get them to install TeamViewer to then set this up for them remotely.

    By the way, as far as networking goes, Tailscale does the same thing TeamViewer does, just for a VPN instead of a screen sharing application - it will try to do all the NAT punchthrough techniques and IPv6 connection and fall back on tunneling through relay servers if all else fails. It’s not any more of a direct connection than TV.


  • So I did look more into it, and apparently the open firmware is technically compatible with PCIe cards using this chip, but doesn’t provide any advantages over just wiping the firmware and letting the chip default to its built-in fallback firmware, and so the maintainer doesn’t see any value in explicitly supporting it.

    Now the question is whether you consider the proprietary fallback firmware to be acceptable to run - this might sound weird, but for example FSF has explicitly made exceptions for devices with built-in firmware to be able to qualify for the Respects Your Freedom certification, so if your view aligns with theirs, you might consider this to be completely OK. If not, the free firmware appears to have a similar feature set, you’ll just have to jump through more hoops.

    Also do note that both the fallback firmware and the free firmware are missing many features of the proprietary firmware, so make sure to check it’s not missing anything you need (wake on LAN, Jumbo frames and PXE boot seem like the most notable missing features to me).

    More info on support for various PCIe cards


  • Convenience (after you install it, all you have to do is enter the code and you’re connected, no other setup required), familiarity (it’s the default name people will think of or find if they want remote access - that alone means they can get away with pushing their users slightly more) and - IMHO most importantly - connectivity: if two computers can connect to the TeamViewer servers, they will be able to connect to each other.

    That’s huge in the world of broken Internet where peer to peer networking feels like rocket science - pretty much every consumer device will be sitting behind a NAT, which means “just connecting” is not possible. You can set up port forwarding (either manually or automatically using UPnP, which is its own bag of problems), or you can use IPv6 (which appears to be currently available to roughly 40% users globally; to use it, both sides need to have functional IPv6), or you can try various NAT traversal techniques (which only work with certain kinds of NAT and always require a coordinating server to pull off - this is one of the functions provided by TeamViewer servers). Oh, and if you’re behind CGNAT (a kind of NAT used by internet providers; apparently it’s moderately common), then neither port forwarding or NAT traversal are possible. So if both sides are behind CGNAT and at least one doesn’t have IPv6, establishing a direct link is impossible.

    With a relay server (like TeamViewer provides), you don’t have to worry about being unable to connect - it will try to get you a direct link, but if that fails, it will just act as a tunnel and pass the data between both devices.

    Sure, you can self host all this, but that takes time and effort to do right. And if your ISP happens to use CGNAT, that means renting a VPS because you can’t host it at home. With TeamViewer, you’re paying for someone else to worry about all that (and pay for the servers that coordinate NAT traversal and relay data, and their internet bandwidth, neither of which is free).


  • It’s less about the computer and more about the card itself - Talos II and Blackbird both use the BCM5719 chip for their integrated NICs. Basically, you’re flashing part of the motherboard with this firmware. A PCIe card built around the same chip might connect the interfaces in a different way, and firmware doesn’t generally have a way of poking around to find out how everything’s set up from the hardware side of things - it needs to just know this, and that’s why there are separate firmware builds for different hardware.

    If you flash one of these files to that card, it might just so happen to work perfectly, but it most likely won’t. You would need to figure out how it’s wired up and modify the firmware with that knowledge. And then you could use the modified open firmware with that specific card model on any computer that supports the proprietary firmware, because IIUC this is meant to be functionally identical.

    So in short, no, you cannot currently use this open firmware on any computer other than Talos II and Blackbird, but for slightly different reason than you might think.



  • If it doesn’t come at the expense of battery wear, then sure, lower charge time is just better. But that would make phone batteries the only batteries that don’t get excessively stressed when fast charging. Yeah, phone manufacturers generally claim that fast charging is perfectly fine for the battery, but I’m not sure I believe them too much when battery degradation is one of the main reasons people buy new phones.

    I have no clue how other manufacturers do it (so for all I know they could all be doing it right and actually use slow charging), but Google has a terrible implementation of battery conservation - Pixels just fast charge to 80%, then wait until some specific time before the alarm, then fast charge the rest. Compare that to a crappy Lenovo IdeaPad laptop I have that has a battery conservation feature that sets a charge limit AND a power limit (60% with 25W charging), because it wouldn’t make sense to limit the charge and still use full 65W for charging.


  • It doesn’t slow charge, at least not on Pixel 7a. Well, you could argue whether 20W is slow charging, but it’s all this phone can do.

    It just charges normally to 80%, stops, and then resumes charging about an hour or two before the alarm. And last time I used it, it had a cool bug where if it fails to reach 80% by the point in time when it’s supposed to resume charging, it will just stop charging no matter what the current charge level is. Since that experience, I just turned this feature off and charge it in whenever it starts running low.


  • If it is an Arch-based distro (sorry, I don’t recognize the package manager), then this might just be the recent Wine update that made it 700 MB smaller (which would mean the rest of your system grew 300 MB)

    I made a post here about it: this one

    Btw, is there a way to link to a post in a way that resolves on everyone’s separate instance instead of hard coding it to my instance?


  • Cheap Bluetooth might have connection hitches

    Fair enough, but I’ve only ever seen this happen with cheap wireless cards / chipsets that do both Bluetooth and WiFi and don’t properly avoid interference between these two (for example, I can get perfectly functioning Bluetooth audio out of my laptop with shitty Realtek wireless card if I completely disable WiFi (not just disconnect)). I think this is less of an issue for dedicated Bluetooth devices.

    Bluetooth doesn’t work with airplane mode although I think most airplanes these days aren’t actually affected or we’d have planes dropping out if the sky daily.

    Yeah, that’s true. As for the second part, AFAIK there was never an issue with 2.4 GHz radios (which is the frequency band Bluetooth uses) interfering with planes, it was more of a liability / laws thing - the plane manufacturer never explicitly said that these radios are safe (so the airline just banned them to be safe) and/or laws didn’t allow non-certified radios to operate on planes.

    Also, does Bluetooth get saturated the way WiFi does?

    Eventually yes, but it’s much more resilient than WiFi - 2.4 GHz WiFi only has three non-overlapping channels to work with (and there’s a whole thing with the in-between channels being even worse for everyone involved than everyone just using the same correct three channels that I won’t get into), while Bluetooth slices the same spectrum into 79 fully usable channels. It also uses much lower transmission power, so signal travels a shorter distance. And unlike WiFi, it can dynamically migrate from channel to channel (in fact, it does this even without any interference). 100 people actually seeing each other’s devices might be a problem, but I don’t think that’s a realistic scenario - Bluetooth will use the lowest transmit power at which it can get a reliable link, so if everyone’s devices are only transmitting over a meter or so, there shouldn’t be any noticeable interference on the other side of the plane.


  • I don’t really see the big problem here? Like sure, it’s silly that it’s cheaper to make wireless headphones than wired ones (I assume - the manufacturers are clearly not too bothered by trademarks and stuff if they put the Lightning logo on it so they wouldn’t avoid wired solution just due to licensing fees), but what business does Apple have in cracking down on this? Other than the obvious issues with trademarks, but those would be present even if it were true wired earphones. It’s just a knockoff manufacturer.

    Cheapest possible wired earphones won’t sound much better than the cheapest possible wireless ones, so sound quality probably isn’t a factor. And on the plus side, you don’t have multiple batteries to worry about, or you could do something funny, like plugging the earphones into a powerbank in your pocket and have a freak “hybrid” earphones with multi-day battery (they’re not wireless, but also not tethered to your phone). On the other side, you do waste some power on the wireless link, which is not good for the environment in the long run (the batteries involved will see marginally more wear)

    Honestly the biggest issue in my mind is forcing people to turn on Bluetooth, but I don’t think this will change anyone’s habits - people who don’t know what Bluetooth is will definitely just leave it on anyway (it’s the default state), and people technical enough to want to turn it off will recognize that there’s something fishy about these earphones.


  • Haha I didn’t even notice it. But you made me realize how incredibly inconsistent the feedback “button” is in the used-to-be-AOSP apps

    • Clock has it in the three dot menu on the main screen AND in the three dot menu in settings
    • Phone only has it in the main three dot menu, but it’s completely missing from settings (oh and the Settings->Accessibility screen ignores Material You colors for some reason)
    • Contacts has a decoy three dots menu that only contains Select and Select all buttons, the feedback option is hiding in the account switcher (and is once again missing from settings)
    • Messages once again hides the feedback button in the account switcher, but it doesn’t have a three dots menu so it makes sense. No feedback in settings
    • Calculator has it in the three dots menu and doesn’t have any further settings
    • and finally, Camera: tap the quick settings button, tap More settings, scroll to the bottom and boom, the feedback button.

    I know this is completely useless information, but I was curious and thought it would be a shame to just forget my findings 5 minutes later




  • Also, some programs, such as many terminal emulators, can cache you PW so you don’t have to enter it multiple times.

    Terminal emulators don’t (or at least shouldn’t) do any such thing. sudo itself is responsible for letting you do privilege escalation without password for some time after successfully passing once - whenever you run it and successfully authenticate, it saves your user id, current time and a session identifier (each open shell gets a unique identifier) into a file. Then, when you attempt to do anything, it will check this file to see if you’ve if you’ve authenticated within the last few minutes in this terminal, and only ask for a password if you haven’t.

    For more info, see man sudoers_timestamp


  • Markaos@lemmy.onetoPrivacy Guides@lemmy.oneCookies
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    27 days ago

    As others said, configure your browser to store as few cookies as you can tolerate (because some actually useful stuff will break without them) and forget about these banners.

    Although I do enjoy the ones that have actual usable toggles for “legitimate interests” - how nice of them, giving me an option to disable even cookies they can legally store with just a notice, and definitely not just hiding non-essential cookies into a vaguely defined category.

    So I always go through the list and disable them one by one. It does nothing but waste my time, but I do it out of spite. Oh, and when I feel like really wasting my time, I send a bug report to whatever support email I can find on the site, about how the cookie banner accidentally let me disable essential cookies and should probably be fixed.





  • I’ve explained my reasoning for all the points I disagree with. Which one do you have a problem with? CS:GO? The last version of CS:GO is still available on Steam and fully playable, the only missing part is matchmaking servers - you can play with bots or on third party servers without any problems. That seems far from gone.


  • CS:GO got a controversial update and got renamed. Old versions are still available under CS2, you just can’t use Valve’s servers anymore. Playing old versions on private servers is possible. But OK, I give you half a point for this one - you can’t play matchmaking with old smoke physics anymore (but then again, it’s not like it’s the first CS:GO update to change the gameplay in a fundamental way).

    Moving on, Artifact. It’s in my library, ready to be played - Valve definitely didn’t “make me lose Artifact” like you claimed. The community is dead, but there are still 40 people playing right now according to SteamDB and servers are up. One point down for easily verifiable lie.

    And finally, Team Fortress 1. I assume you don’t mean the Valve’s game called Team Fortress Classic, because that one is still available for purchase on the Steam Store and oscillates between 40 and 100 active players at any time. So that leaves us with Team Fortress, a mod for Quake. But that one is available from ModDB without any problems, so… What’s the issue supposed to be, exactly? No points, because I have no idea if there’s more to your claim.

    Hint: blatantly lying about some points heavily undermines the other points you make. So at least try to be subtle.